From: K. N. King [mailto:[log in to unmask]]
Sent: Monday, March 25, 2013 2:15 AM
To: [log in to unmask]
Subject: PLEASE ANNOUNCE TO YOUR CLASSES: ACM meeting on March 27
The GSU chapter of the ACM presents
Mobile Augmented Reality Game Development
Dr. Jeff Chastine
School of Computing and Software Engineering
Southern Polytechnic State University
With increasing computing power, mobile phones are becoming a viable platform for Augmented Reality (AR) games. However, developing this genre of games is not without challenges. In addition to the traditional constraints of mobile games - such as quick gameplay, interruptibility, and device limitations - AR gaming introduces additional considerations, including new models of interaction, user acceptance, and other design considerations. Here, we provide a brief overview of mobile augmented reality and discuss approaches to development, design considerations, and special challenges that are unique to developing mobile augmented reality games.
About the Speaker: Jeff Chastine has both academic and industry experience in mobile and interactive system development. He served as Chief Software Architect at a Manhattan-based mobile media development company developing augmented reality systems. He has also designed and implemented numerous mixed-reality systems for a variety of platforms and clients, including the British pop phenomenon, Duran Duran, and is currently developing augmented reality games for mobile platforms. Academically, he is an active researcher with several ACM and IEEE publications in virtual and augmented reality and has recently published a book chapter in the Handbook for Augmented Reality (Springer). He currently serves as an associate professor in Computer Game Design and Development at Southern Polytechnic State University, teaching courses such as Computer Graphics (OpenGL), 3D Modeling and Animation, and Production Pipeline & Asset Management.
Win a valuable door prize!
For this special event, we'll be giving away a pair of
Pioneer Steel Wheels Headphones.
Wednesday, March 27, 2013
5:30 p.m.-6:30 p.m.
Room 220, Student Center
For more information about the GSU ACM chapter,
please visit our website: acm.cs.gsu.edu.